A new direction
Now that I'm free, I've been designing the application (again), and I have some new ideas:
- SchranzVT will use Ogre3D for the rendering process.
- SVT will also use FFTW for Fourier Transform calculation.
User interface design is on the way, but I need to integrate Ogre3D and FFTW before I start coding the user interface. At the moment, I'm giving a try to .NET 3.0 and I've to say that XAML has impressed me. There will be some news soon.
I'm also thinking about including a physics engine such as ODE, but at the moment, I won't do that. I'll leave that for version 0.2 ;-)